Gakuran Fighting Styles
Fighting styles are the Gakuran game's core progression — each has a different rarity and unique perks.
Choosing a fighting style is the biggest combat decision in Gakuran. There are currently 6 fighting styles, ranging in rarity from "Common" to "Legendary." Styles are viewed/obtained on the second page of the Stats panel (also via reroll). Each style comes with several perks such as Guard Pierce, Resilience, powerful heavy, and so on.
In-game clips: how the styles perform with combos, heavies and grapples.
All styles at a glance
| Style | Rarity | Core traits |
|---|---|---|
| Basic | Common | Counter Strike, Swift Recovery, Guard Pierce 2, Resilience 2 |
| Muay Thai | Uncommon | Powerful heavy (knocks opponent into a ragdoll on hit) |
| Karate | Uncommon/Rare | Powerful heavy (ragdoll), Resilience 2 (25% grapple chance) |
| Boxing | Epic | i-frame uninterruptible heavy (very strong) |
| Hikari ヒカリ | Epic | Heavy can break M2; after a full M1 combo, opens a 7s "3× heavy damage" window |
| Wrestling | Legendary | Unique throw heavy (Takedown 1.5×), but huge end lag on a miss |
Sources vary slightly on some styles' rarity/spelling: Hikari is also written Hakari / Aari / Ikari; Karate and Muay Thai are listed as Uncommon/Rare. Of these, Boxing, Muay Thai and Hakari are clearly confirmed by gameplay footage; the rest follow the more complete community guides. Always defer to the live game version.
Getting a style: styles are randomly assigned at character creation, after which you can reroll into another for about 5 Robux in the Stats panel. Didn't get the one you wanted? Roll a few more times.
Style breakdown
🟦 Basic Common
The all-round starter style. Perks include Counter Strike, Swift Recovery, Guard Pierce 2 and Resilience 2. Balanced with no glaring weakness — good for learning the mechanics.
🟩 Muay Thai Uncommon
Has a powerful heavy: landing the heavy ragdolls the opponent, and you can keep hitting them while they're down. Generally seen as a mid-tier pick that's "slightly better than Wrestling."
🟦 Karate Uncommon / Rare
Also has a powerful heavy (ragdoll). Its key perk is Resilience 2, giving about a 25% resilience roll in grapple clashes — excellent grapple ability. Widely considered the current second-strongest style.
🟪 Boxing Epic
The widely agreed strongest style. Its core perk is the i-frame uninterruptible heavy — a boxer can use the heavy to phase invincibly through your attacks, and you can't interrupt it. The matchup feels "unfair," and the community has called for a nerf.
Against a boxer, trading into the heavy usually loses. Patiently create space, bait the heavy into whiffing, then punish — or take over the rhythm with parries.
🟪 Hikari ヒカリ Epic
A high-burst style. Its heavy is Powerful and can break the opponent's M2. The highlight: after landing a full M1 combo without being interrupted, you open a roughly 7-second window where your heavy (not M2) deals 3× damage. A perfect fit for short, high-speed builds.
🟨 Wrestling Legendary
The highest rarity, but not currently top-tier. It has the most unique heavy — the Takedown, slamming the opponent to the ground for 1.5× damage, plus the Heavy Hitter perk.
The problem: if the Takedown whiffs, the end lag is huge and heavily punishing; its Resilience and Guard Pierce are also seen as low. The community broadly feels Wrestling needs a buff.
Strength tier (community)
Based on community opinion — for reference only and subject to balance changes.
| Tier | Style | Reason |
|---|---|---|
| T1 Best | Boxing | i-frame uninterruptible heavy is overpowered |
| T2 | Karate | Powerful heavy + high-resilience grapples |
| T3 | Hikari / Muay Thai | Hikari high burst; Muay Thai steady |
| Lower tier | Wrestling | Unique mechanic but heavy whiff punish, needs buff |
Picking a style: for safety pick Karate; for short high-burst go Hikari or Boxing; for fresh gameplay try Wrestling, but master your Takedown timing. Consider it together with your height build and the combat mechanics.


